SpriteHype is a company that was formed as a game development company, though I'll probably end up doing a little of the "standard" application development, too. Our games will be created for multiple devices, form factors and machines, so I'm not tied to any particular brand or platform. To reiterate, I'm mainly focused on games. :-)
The name SpriteHype was chosen as a bit of an homage/throwback to retro gaming (NES/Genesis/Super Nintendo/Early PC Gaming era). As I was deciding on a name, I wanted something that sounded fun, felt energizing, and had a bit of a tech feel that showed it's "old school" roots in gaming.
I choose "Sprite" because, even though it's a technical term, it's something that has entered most people's vernacular... even those not associated as much with technology. As stated above invokes thoughts about 2D games and an era of gaming in particular.
The "Hype" portion of the name is used to evoke the energy and fun of it all!
Even though I talk a lot about "retro gaming." I don’t really plan on doing retro titles per se. It's more about the games that influenced us and the gaming age I grew up in.