Need a design of a booth in a mall for offering VR games.
The booth should have a modern/futuristic look and should be mainly in glossy/ shiny white.
Booth should be build based on a thin metal structure to be space and cost efficient.
The booth is set-up around a column (see picture) -2.4m in diameter incl the ground foundation. While the overall booth will be cubicle it should have rounded edges to reflect a light and smooth design.
The booth should have 8 open cubes (each 2x2 up to 2.5x2.5m) around the column, which can be used as VR game areas. The cubes should be separated through thin walls (white textile on metal wireframe), which can be flexibly removed to combine several cubes in order to create a wider game area.
The cubes should have a hight of 2.7 meters to allow players to raise their hands.
The booth should have a roof based on a light thin metal frame with white textile to place cables, computers, power supply, and other required electronic equipment. The booth should also allow for openings to allow cables for the VR headset to come down from the roof in the centers of the cube as well other cable requirements.
Cubes should also have the possibility to be closed (curtains or other means) to allow privacy when the player is in the cube (if requested).
There should be the possibility to combine 3 cubes to create a big combined demo area where spectators can see how one or two players play the game.
On each side of the booth there should be a big flatscreen mounted for advertising and to show the current view of the VR game the player is seeing.
Please see also the Skematik Design as orientation for the Booth design (attached pdf file).